Hi, I'm using Unity 4.6.3f1, XCode 6.2, iOS 8.3 and testing PushWoosh Unity iOS in my project.

I receive the push, but when I touch the message and open the game it crashes with the following error:

-> applicationWillEnterForeground() ProjectParadise(2735,0x37df39dc) malloc: error for object 0x159c7a00: pointer being freed was not allocated set a breakpoint in malloc_error_break to debug

The line is this: UIApplicationMain(argc, argv, nil, [NSString stringWithUTF8String:AppControllerClassName]); in Classes/main.mm

The error happens with my project and with the Sample project that comes with PushWoosh SDK from the GitHub repo.

Thanks in advance.

asked 01 Apr '15, 18:27
hgbimonti's gravatar image


Fixed and pushed to the github repo

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answered 02 Apr '15, 17:15
shader's gravatar image


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question asked: 01 Apr '15, 18:27

question was seen: 1,094 times

last updated: 02 Apr '15, 17:15