I'm using Unity to build a so called "Universal Windows 8.1" app. Both the PushSDK.winmd and Newtonsoft.Json.dll gets copied over to the Visual Studio Project successfully. But when it eventually reaches the code:

 NotificationService service = PushSDK.NotificationService.GetCurrent("my-id");

I get the following error:

alt text

asked 23 Apr '15, 14:09
Whyser's gravatar image


Was solved by adding the Newtonsoft.Json.dll to the "Unprocessed Plugin"-list in Unity. Would be awesome if you just added a simple guide for Unity for Windows Store Apps.

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answered 23 Apr '15, 19:35
Whyser's gravatar image


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question asked: 23 Apr '15, 14:09

question was seen: 673 times

last updated: 23 Apr '15, 19:35