I'm using Google play Game Service plugin for unity3d, I'm getting push notification on iOS in development environment. However its not working in production environment. I configured everything in the same way and published all changes in Google developer Console, uploaded .p12 file for both Production and Development, I'm testing with 'AdHoc and Production mobile provisioning profile' in TestFlight, but i'm not getting Push notification. Please help me as i'm stuck here in final step and can't send it to Apple App Review board with this prominent bug in my app.

asked 06 Oct '16, 06:44
MelayerJohn's gravatar image



Could you please provide us with a bit more details on your issue? Does a device register for notifications with a token? Can you which gateway is targeted by your app? Is it a production one? Does your ad hoc provisioning profile have push notifications enabled? Does it have the same UID as your Production Push Certificate?

In order to assist you better may I ask you to submit a support ticket?

permanent link
answered 18 Oct '16, 09:05
Vitaly%20Romanychev's gravatar image

Vitaly Roman...

Your answer
toggle preview

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here



Answers and Comments

Markdown Basics

  • *italic* or _italic_
  • **bold** or __bold__
  • link:[text](http://url.com/ "title")
  • image?![alt text](/path/img.jpg "title")
  • numbered list: 1. Foo 2. Bar
  • to add a line break simply add two spaces to where you would like the new line to be.
  • basic HTML tags are also supported

Question tags:


question asked: 06 Oct '16, 06:44

question was seen: 846 times

last updated: 18 Oct '16, 09:05